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It Takes Two Game – Co-Op Gameplay Platforms Awards

Ethan Tyler Mitchell Foster • 2026-04-06 • Reviewed by Daniel Mercer

It Takes Two stands as a 2021 cooperative action-adventure platformer developed by Hazelight Studios and published by Electronic Arts. The narrative centers on Cody and May, a couple on the brink of divorce who find themselves transformed into dolls after their daughter Rose’s tears trigger a magical spell. Trapped within miniature bodies, they must navigate their household and garden while repairing their fractured relationship to return to human form.

Director Josef Fares, leading Hazelight Studios, crafted an experience that rejects solitary play in favor of mandatory cooperation. The game emerged from the studio’s commitment to split-screen storytelling following their previous title A Way Out, pushing collaborative mechanics to new creative heights through seven distinct levels of evolving gameplay.

Since its March 2021 release, the title garnered widespread critical acclaim for its innovative approach to co-op design, eventually securing the Game of the Year award at The Game Awards 2021. Its narrative blends emotional domestic drama with fantasy elements, utilizing anthropomorphic objects and environmental puzzles to externalize the couple’s internal conflicts.

What is It Takes Two?

Developer & Publisher
Hazelight Studios / Electronic Arts
Release & Platforms
March 2021; PS4, PS5, Xbox One, Series X/S, PC, Stadia, Switch (2022)
Genre & Focus
Co-op Action-Adventure Platformer
Key Accolades
The Game Awards 2021 Game of the Year
  • Exclusively split-screen cooperative design requiring two players for all content
  • Seven distinct levels featuring shifting mechanics—Cody rewinds time while May duplicates herself in early sections
  • Narrative integration where relationship therapy concepts manifest as physical obstacles and anthropomorphic guides
  • Metacritic scores ranging from 85 to 89 across platforms, indicating universal critical acclaim
  • Friend’s Pass system allowing the game owner to invite a partner at no additional cost
  • No single-player mode exists; solo play is structurally impossible by design
  • BAFTA and D.I.C.E. Award recognition for cooperative innovation and narrative achievement
Attribute Details
Main Story Playtime 12-14 hours
Completionist Playtime 15-20 hours
Metacritic Score (PC) 89/100
Players Required 2 (Mandatory)
ESRB Rating T (Teen)
Price Range $39.99 USD (Full Game)
Director Josef Fares
Engine Unreal Engine 4
Switch Release November 2022

The official Electronic Arts description emphasizes the narrative premise: Cody and May inform their daughter Rose of their impending divorce, triggering her tears that magically transform the parents into doll replicas of themselves. Guided by Dr. Hakim, an anthropomorphic relationship therapy book, the couple journey through their home environment facing challenges that mirror their real-world relational failures.

Can You Play It Takes Two Alone or Is It Co-Op Only?

The game operates on a strict two-player mandate. No single-player campaign exists, nor does any AI companion option. Solo play remains structurally unsupported throughout the entire experience, from the opening sequences through the seven levels of increasing mechanical complexity.

How the Friends Pass Eliminates Cost Barriers

Electronic Arts implemented the Friends Pass system to reduce the financial barrier to cooperative play. One player purchases the full game, then invites a friend to download a trial version that unlocks the complete experience when paired together. Both players enjoy the full content provided they remain connected, though the invited player must install the trial version on the same platform family (PlayStation 4/5 or Xbox One/Series X/S compatibility).

Platform Compatibility Note

The Friends Pass functions across same-family platforms—meaning PlayStation 4 owners can invite PlayStation 5 players, and Xbox One owners can connect with Xbox Series X/S users. However, crossplay between PlayStation, Xbox, and PC is not supported according to available technical specifications.

Local Versus Online Co-Op Modes

Players access cooperative gameplay through split-screen local sessions or online connections. The split-screen presentation remains constant regardless of connection type, ensuring both participants view the action simultaneously. This design choice prevents screen-looking advantages while maintaining the intimacy of shared spatial awareness. Local play requires two controllers and physical proximity, while online play demands stable internet connections for both parties.

How Long Does It Take to Beat It Takes Two?

Duration varies based on player coordination and completion goals. Aggregate player data suggests the main narrative requires approximately 12 to 14 hours of cooperative play. This estimate assumes consistent progress through the seven levels without extended delays on puzzle sections or boss encounters.

Main Story Versus Completionist Timelines

Rushing through core objectives yields shorter sessions, while thorough exploration extends the experience. Full completion—including minigames, optional boss encounters, and hidden collectibles—expands playtime to 15-20 hours. The Hazelight Studios design philosophy emphasizes quality over quantity, with each level introducing distinct mechanics that prevent repetitive gameplay loops.

PC System Requirements

Hardware demands remain modest for modern gaming PCs. Minimum specifications include Windows 10 64-bit, an Intel Core i3-2100T or AMD FX-6100 processor, 8 GB RAM, and a NVIDIA GeForce GTX 660 or AMD Radeon R9 270X with 2GB VRAM. Recommended settings upgrade to an Intel Core i5-3570K or AMD Ryzen 3 1300X, 16 GB RAM, and a NVIDIA GeForce GTX 970 or AMD Radeon RX 580. All configurations require 50 GB of available storage space.

For readers interested in cinematic cooperative experiences beyond gaming, the Now You See Me 2 – Plot Cast Ending and Streaming Guide offers insights into another collaborative narrative structure, though in film form rather than interactive media.

Did It Takes Two Win Awards and What’s Its Reception?

Critical reception proved overwhelmingly positive upon release. Reviewers consistently highlighted the title’s mechanical creativity and emotional narrative depth. Gaming outlets described the experience as “gleefully disruptive” and “delightful,” praising the seamless integration of gameplay variety with relationship counseling themes.

Critical Consensus

Metacritic aggregates scores of 89/100 for PC, 88/100 for PlayStation 5, 87/100 for Xbox Series X, 86/100 for PlayStation 4, and 85/100 for Xbox One. These figures place the title within the “universal acclaim” category across all available platforms.

Major Industry Awards

The Game Awards 2021 recognized the title with Game of the Year honors, alongside Best Family Game and Best Multiplayer Game categories. This marked a significant achievement for a cooperative-only title competing against single-player blockbusters. Additional recognition came from the British Academy Games Awards (BAFTA) and the D.I.C.E. Awards, specifically citing innovation in cooperative design and narrative excellence.

Awards Verification

While multiple sources confirm the Game of the Year 2021 win and BAFTA recognition, specific 2022 and 2023 nominations for ongoing support remain unverified in primary documentation.

Is There a Sequel or DLC for It Takes Two?

Current information indicates no downloadable content expansions or major updates have released since the initial launch. No significant DLC packs have been documented for any platform version, including the Nintendo Switch port that arrived in November 2022.

Sequel Development Status

Hazelight Studios has not confirmed production of a direct sequel. Director Josef Fares maintains a pattern of creating distinct cooperative experiences rather than direct continuations, as evidenced by the transition from A Way Out to It Takes Two. The studio’s official communications emphasize new projects over franchise extensions, though no specific details about future releases have been disclosed.

It Takes Two Development and Release Chronology

  1. – Official announcement during Electronic Arts press events, revealing Hazelight Studios’ third project
  2. – Initial release on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Microsoft Windows, and Google Stadia
  3. – The Game Awards 2021 recognizes the title with Game of the Year, Best Family Game, and Best Multiplayer Game honors
  4. – Nintendo Switch version launches, expanding platform availability
  5. – Continued sales performance with no major content updates or patches altering core gameplay

Established Facts and Uncertain Information

Confirmed Details

  • Mandatory two-player cooperative structure
  • No single-player or AI companion options
  • Metacritic scores ranging 85-89 across platforms
  • Game of the Year 2021 win at The Game Awards
  • No DLC or expansion content released
  • Friends Pass functionality across same-generation console families

Unconfirmed or Unclear

  • Future sequel development or announcement timing
  • Cross-platform play implementation between PlayStation, Xbox, and PC
  • Steam Deck verification status (though PC compatibility suggests functionality)
  • Specific sales figures beyond “strong commercial performance”
  • Mobile or cloud streaming expansion plans beyond existing Stadia support

The Design Philosophy Behind Mandatory Cooperation

Josef Fares established Hazelight Studios with a specific mandate: creating experiences that require human partnership. This approach rejects the convenience of AI companions in favor of genuine interpersonal coordination. The studio’s previous title A Way Out established this template, but It Takes Two refined the concept through genre-shifting mechanics that prevent gameplay stagnation. For more information, click here enkla halloween-pyssel för barn.

The narrative metaphor reinforces this mechanical choice. Cody and May literally cannot progress without each other’s unique abilities—Cody manipulating time or magnets while May duplicates herself or wields nails. This interdependence mirrors the therapeutic goal of recognizing complementary strengths within romantic partnerships. The game transforms abstract counseling concepts into concrete spatial puzzles, externalizing emotional reconciliation through physical interaction.

Those examining relationship dynamics in other media might compare this to the Warfare (Film) – Cast, Plot, True Story, 2025 Release, which explores unit cohesion under pressure, though through a military rather than domestic lens.

Developer Vision and Critical Response

“It Takes Two is built on the idea that games can bring people together in meaningful ways. We wanted to create something where the mechanics themselves force cooperation, not just suggest it.”

— Josef Fares, Director, Hazelight Studios

“The game is gleefully disruptive, constantly shifting mechanics to keep both players engaged. It never lets you settle into a routine, which mirrors the unpredictability of relationships themselves.”

— Gaming and God review analysis, 2021

“While the narrative premise risks mawkishness, the execution through gameplay creates genuine emotional resonance. The act of physically helping your partner climb a ledge translates to emotional support.”

— Virtual Bastion critical assessment, 2022

Final Assessment

It Takes Two represents a definitive statement on cooperative game design, requiring two human players to experience a narrative about repairing broken bonds. The title succeeds through mechanical variety, emotional authenticity, and technical accessibility via the Friends Pass system. With critical scores consistently above 85/100 and recognition including Game of the Year 2021, it stands as the standard against which subsequent cooperative titles are measured. Prospective players should prepare for 12-14 hours of mandatory collaboration, with no solo alternatives available.

Common Questions About It Takes Two

Is It Takes Two free to play?

No, the full game requires purchase. However, the Friends Pass allows one owner to invite a partner who downloads a free trial version to play the complete experience together.

What are the system requirements for PC?

Minimum: Windows 10 64-bit, Intel i3-2100T/AMD FX-6100, 8GB RAM, GTX 660/R9 270X (2GB). Recommended: Intel i5-3570K/Ryzen 3 1300X, 16GB RAM, GTX 970/RX 580.

Has any DLC been released?

No downloadable content or expansions have been released since the 2021 launch, including for the Nintendo Switch version that arrived in November 2022.

Is cross-platform play supported?

Crossplay between PlayStation, Xbox, and PC is not supported. The Friends Pass only works within the same console family (e.g., PS4 to PS5, Xbox One to Series X/S).

Can the game be played on Steam Deck?

While not officially verified by Valve, the PC version’s modest system requirements suggest compatibility with Steam Deck hardware, though two controllers remain necessary for local play.

Is the content appropriate for children?

The ESRB rates it T for Teen due to mild language, crude humor, and fantasy violence. The divorce theme and relationship therapy concepts may require parental guidance for younger players.

What makes the gameplay unique?

Each of the seven levels introduces entirely new mechanics—time rewinding, cloning, magnetism, and nail guns—preventing repetitive gameplay while forcing constant communication between partners.

Ethan Tyler Mitchell Foster

About the author

Ethan Tyler Mitchell Foster

Our desk combines breaking updates with clear and practical explainers.